Oct 1 – 3, 2025
Mindanao State University-Iligan Institute of Technology
Asia/Manila timezone

Session

Outdoor Education, Recreation, and Leisure

OERL
Oct 1, 2025, 4:00 PM
MSU-IIT Gymnasium (MSU-IIT Tibanga Campus)

MSU-IIT Gymnasium

MSU-IIT Tibanga Campus

Presentation materials

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Dr Srisiri, Sununta (Faculty of Physical Education, Srinakharinwirot University, Thailand)
10/1/25, 4:15 PM
Outdoor Education, Recreation, and Leisure
Oral

Mental health problems like depression and sedentary behavior are increasing, especially among university students. This research and development study aimed to create and develop recreational programs to promote student happiness. The research was conducted in three phases. The sample group in the first phase consisted of 400 students from Rajamangala University of Technology, Lower Central Higher Education Network Group, Thailand, and the sample group in 2-3 phases consisted of 19 experts. The research tools used include a questionnaire and in-depth interview guidelines. Phase 1 revealed that the preferred activities among students were, e.g., outdoor/nature activities (mean = 3.13), special activities during festivals (mean = 3.11), and social activities (mean = 3.10). Phase 2 developed a recreational program that included eight activities based on student needs: 1. Separation activity...tell them to identify 2. Self-reflection activity...in the shadows of the past 3. Running activity...don't roll and fall backwards. 4. Volunteer activity for artificial coral conservation 5. Tie-dye activity...tie and dye 6. Karaoke Singing Contest activity 7. Beautiful garden arrangement in glass bottles activity and 8. Tea Tree Ranger parade activity. These programs are offered in three formats: a full-time format (eight weeks, once a week), a condensed format (four weeks, twice a week), and the interest format, which is to choose 1-2 activities according to the sub-components of happiness. A 42-item happiness assessment tool was also developed to fit the context of those students. The findings of Phase 3 were that the recreational program was feasible and suitable for implementation

Ms Koh, Gwendoline Wendy (MINDS Lee Kong Chian Gardens School)
10/1/25, 4:30 PM
Physical Education: Innovation and Pedagogy
Oral

Teaching psychomotor skills to students with special needs is at most times difficult especially if they are within the moderate to severe range of their condition and have intellectual difficulties. Helping them grasp the games concepts so that they can effectively apply the psychomotor skills they have learnt is even more difficult.

Most studies focus on teaching motor skills to students with special needs but not many touched on games concepts. What if there was a way to teach simple games concepts to these students providing them with the ability to enjoy playing games in an active and constructive capacity?

Feuerstein, Rand, Hoffman and Miller (1980) developed the theory to a Mediated Learning Experience (MLE) through their work with orphaned and traumatized youths Feuerstein noticed that practice focused on students’ failure to learn and not their potential for learning. He stated that “the quality of interaction between the individual and the environment via an intentional human being (the teacher) played a pivotal role” (Tan, 2003).

An action research study on the effectiveness of an MLE approach in the teaching net-barrier games concept to students was conducted in Singapore. A baseline level of games concept application was taken. Intervention using the MLE approach was implemented, and post-data collection was conducted.

Data showed a significant improvement in the application of the game concept. Based on the nature of the student cohort in special education schools, the findings were substantial. These will be shared at the session.

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